Community Lead

Media Molecule

We are Media Molecule, a Guildford based game developer proudly part of the PlayStation Studios group. We have a history of creating Award winning games such as LittleBigPlanet, Tearaway and Dreams.  

Role Overview:

We are looking for a Community Lead to join our team to support our new project. The Community Lead will be responsible for Mm’s overall Community strategy and day-to-day management and development of our player Community. 

This is a hybrid role requiring employees to work onsite three days per week, with flexibility to work remotely on the remaining days.

What you’ll be doing:

  • Defining community strategy for the Studio in alignment with wider goals – including project, creative and business goals.
  • Build and execute long term community engagement strategy aligned with Mm’s game lifecycle, content updates, studio milestones and other releases.  
  • Line management and professional development for community team, creating opportunities for growth and mentoring through initiatives. 
  • Manage the Community team with the remit to engage and grow Media Molecule presence and upcoming project communities.
  • Building relationships with our fans and partners (including media and influencers).
  • Generating excitement and awareness for the studio and our portfolio of games. 
  • Ensuring healthy boundaries between the Mm team and the Community.
  • Oversee and scale studio’s presence on key channels (X, Instagram, TikTok, YouTube, Reddit), organise official Discord servers and host livestreams on Twitch to maintain consistent fan engagement. 
  • Lead and deliver Mm’s Community projects and engagement strategy, ensuring alignment with Mm brand integrity. Identify new opportunities, channels, and ideas, for the studio as well as new projects. 
  • Represent Media Molecule at events such as PAX, Develop, press and media events and online via streams.  
  • Partner closely with other teams (production, analytics, QA, brand etc.) across the studio and wider PlayStation studios ensuring:  
    • strong communication channels
    • effective, cross discipline problem solving and knowledge sharing
    • understanding and articulating project health based on data and research
  • Ability to develop and maintain strong relationships with Community counterparts (including Central marketing) across SIE and PSS.
  • Establish and enforce community guidelines to maintain healthy, welcoming and inclusive space for all players.
  • Craft players facing messaging like FAQ documents, patch notes, and crisis communication strategy during challenging updates etc.  

What we are looking for:

  • Previous experience managing, mentoring and developing a community team within the video games industry. 
  • Proven experience defining and delivering innovative, creative and engaging Community strategies.  
  • The ability to remain calm, professional and empathetic when dealing with passionate players.  
  • Experience with tracking key KPIs connected to social media trends and player reactions.  
  • Expert knowledge of major social media channels and video content including livestreaming. 
  • Strong project management, time management and prioritisation skills. 
  • Strategic thinking on how to keep players engaged and returning between content updates. 
  • Top tier interpersonal skills with the ability to build collaborative working relationships, influence and problem solve effectively. 
  • Able to travel, including internationally, when required. 
  • Exceptional written and verbal communication skills – understanding of Mm’s brand, tone and voice. 
  • Proven ability to deescalate online tension and manage high pressure crisis situations smoothly. 
  • Experience managing localised communities across multiple regions and cultures. 
  • Knowledge of image/video editing tools desirable. 

 

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our?Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Apply now »

Before you apply

People of all backgrounds, experiences, abilities and perspectives are encouraged to apply. Media Molecule is committed to creating an inclusive and safe work environment that reflects the diversity of the world around us. We are an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

Tips for getting hired!

Words are not enough! We need to see what you make: a portfolio, showreel, demo…send us a curated selection of your work that shows just the pieces you’re most proud of. Don’t be afraid to show us your personal work alongside your professional projects… just make sure we have your best creations to look at.

Embrace collaboration. Media Molecule loves a game jam, so we need team members that can work well together – sometimes across departments that don’t traditionally overlap. Maybe you already work on a team, or manage a guild or play in a band – we’d love to hear how you get on collaborating with others.

Be yourself. We are a studio that encourages our team think creatively, to play with new technology and jam on individual ideas. We love seeing the personality of everyone at Media Molecule so it’s YOU and YOUR STYLE that we are interested in learning about. 

Go for it. Media Molecule is filled with people with all sorts of previous experiences – straight from university, from jobs outside the industry, from AAA studios and indie ones, etc. We are after people who fit the roles we are hiring for not a specific number of years in the industry. Some roles benefit from certain experience, of course, but otherwise we are very open. We make creative games, and creativity is something we all enjoy. If you are interested then please apply – and don’t forget that portfolio!

What you get

On top of all the things we already mentioned, you’ll also get to be part of a talented, diverse team of people, get a tip top benefits package, including private health and life insurance, income protection and all that jazz, a competitive salary, a winning bonus scheme, a personal development fund, being a name and not a number, free lunches, organic fruit, and really comfy chairs. Our main studio is based in Guildford, and we now also have a small office in Brighton.

If the all of those job requirements seem to be describing you, and you like the sound of working at Media Molecule, then you should apply at once!

Back to jobs page